One Thousand (1000) wooden cubes, in 10 sets of bright colours, each numbered and of 70x70x70 mm size, are defined as units and floating points, demarcating the differences/similarities between human and pig intelligence.
We learned to pick them up, those cubical toys of early childhood, and now continue the game of laying them out on the floor.
An artistic map of criss-crossing lines, regions of mesmerizing colours and a geometric order of solid clusters and frail towers will bear witness to, and mirror how, the human mind condenses concepts and ideas.
This composition, entangled in its own semantics, is presented to the pig, who with its inquisitive nature will shove and rearrange the cubes on stage, snooping along its preferences,
poking its nose into geometric forms and breaking up the doted lines.
The old order is transformed into a different symmetry, and will have to be read and interpreted anew.
Until the two players have placed the rules of the game.
Does a set of concentric circles pull the pig into its centre?
or, in other words: will the inquisitive pig likely pursue a centripetal [ 1 ], orbital [ 2 ] or chaotic [ 3 ] movement through this layout of cubes?
Do the gaps in between a circular set of walls open up and expose the inner void to the pig?
or, in other words: will the inquisitive pig likely move through the gaps first [ 4 ] before taking interest in the walls of stacked cubes?
Do the junctions of a set of connected triangles call out to be ruptured by the pig?
or, in other words: will the inquisitive pig likely break into the triangles [ 5 ] rather then separating them [ 6 ] ?
Does the solid body of one thousand cubes stacked together deter the pig from shattering its symmetric order?
or, in other words: will the inquisitive pig likely move around [ 7 ] the solid body without poking its nose into the stack of one thousand cubes [ 8 ] ?
July 1998 - The production of 1000 cubes is finally completed for the grand pictures.
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